NAME SetCollision -- Set a pointer to a user collision routine. SYNOPSIS SetCollision(num, routine, GInfo) D0 A0 A1 void SetCollision(ULONG, VOID (*)(), struct GelsInfo *); FUNCTION Sets a specified entry (num) in the user's collision vectors table equal to the address of the specified collision routine. INPUTS num = collision vector number routine = pointer to the user's collision routine GInfo = pointer to a GelsInfo structure RESULT BUGS SEE ALSO InitGels() graphics/gels.h graphics/rastport.h