NAME UnlockLayers -- Unlock all layers from graphics output. Restart graphics output to layers that have been waiting SYNOPSIS UnlockLayers( li ) a0 void UnlockLayers( struct Layer_Info *); FUNCTION Make all layers in this layer list unlocked. Then call UnlockLayerInfo INPUTS li - pointer to the Layer_Info structure BUGS SEE ALSO LockLayers, UnlockLayer, graphics/layers.h