NAME CreateUpfrontLayer -- Create a new layer on top of existing layers. SYNOPSIS result = CreateUpfrontLayer(li,bm,x0,y0,x1,y1,flags [,bm2]) d0 a0 a1 d0 d1 d2 d3 d4 [ a2 ] struct Layer *CreateUpfrontLayer(struct Layer_Info *, struct BitMap *, LONG, LONG, LONG, LONG, LONG, ... ); FUNCTION Create a new Layer of position and size (x0,y0)->(x1,y1) and place it on top of all other layers. Make this layer of type found in flags if SuperBitMap, use bm2 as pointer to real SuperBitMap. and copy contents of Superbitmap into display layer. Note: when using SUPERBITMAP, you should also set LAYERSMART flag. INPUTS li - pointer to LayerInfo structure bm - pointer to common BitMap used by all Layers x0,y0 - upper left hand corner of layer x1,y1 - lower right hand corner of layer flags - various types of layers supported as bit sets. bm2 - pointer to optional Super BitMap RESULTS result - pointer to Layer structure if successful NULL if not successful BUGS SEE ALSO DeleteLayer, graphics/layers.h, graphics/clip.h, graphics/gfx.h