NAME CreatePort - Allocate and initialize a new message port SYNOPSIS port = CreatePort(name,pri) struct MsgPort *CreatePort(STRPTR,LONG); FUNCTION Allocates and initializes a new message port. The message list of the new port will be prepared for use (via NewList). A signal bit will be allocated, and the port will be set to signal your task when a message arrives (PA_SIGNAL). You *must* use DeletePort() to delete ports created with CreatePort()! INPUTS name - public name of the port, or NULL if the port is not named. The name string is not copied. Most ports do not need names, see notes below on this. pri - Priority used for insertion into the public port list, normally 0. RESULT port - a new MsgPort structure ready for use, or NULL if the port could not be created due to not enough memory or no available signal bit. NOTE In most cases, ports should not be named. Named ports are used for rendez-vous between tasks. Everytime a named port needs to be located, the list of all named ports must be traversed. The more named ports there are, the longer this list traversal takes. Thus, unless you really need to, do not name your ports, which will keep them off of the named port list and improve system performance. BUGS With versions of amiga.lib prior to V37.14, this function would not fail even though it couldn't allocate a signal bit. The port would be returned with no signal allocated. SEE ALSO DeletePort(), exec.library/FindPort(), <exec/ports.h>, exec.library/CreateMsgPort()