Use the function InstallClipRegion() to install the region. struct Region *InstallClipRegion( struct Layer *layer, struct Region *region ); This installs a transparent clipping region to a layer. All subsequent graphics calls will be clipped to this region. The region must be removed with a second call to InstallClipRegion() before removing the layer. /* ** Sample installation and removal of a clipping region */ register struct Region *new_region ; register struct Region *old_region ; /* If the application owns the layer and has not installed a region, ** old_region will return NULL here. */ old_region = InstallClipRegion(win->WLayer, new_region); /* draw into the layer or window */ if (NULL != (old_region = InstallClipRegion(win->WLayer, old_region))) { /* throw the used region away. This region could be saved and ** used again later, if desired by the application. */ DisposeRegion(new_region) ; } A Warning About InstallClipRegion(). ------------------------------------ The program must not call InstallClipRegion() inside of a Begin/EndRefresh() or Begin/EndUpdate() pair. The following code segment shows how to modify the user clipping region when using these calls. See the Autodoc for BeginRefresh() for more details. register struct Region *new_region ; register struct Region *old_region ; /* you have to have already setup the new_region and old_region */ BeginRefresh(window); /* draw through the damage list */ /* into the layer or window */ EndRefresh(window, FALSE); /* keep the damage list */ old_region = InstallClipRegion(win->WLayer, new_region); BeginRefresh(window); /* draw through the damage list and the new_region */ /* into the layer or window */ EndRefresh(window, FALSE); /* keep the damage list */ /* put back the old region */ new_region = InstallClipRegion(win->WLayer, old_region); BeginRefresh(window); EndRefresh(window, TRUE); /* remove the damage list */ old_region = InstallClipRegion(win->WLayer, new_region); BeginRefresh(window); /* draw through the new_region only into the layer or window */ EndRefresh(window, FALSE); /* finally get rid of the new region, old_region still installed */ if (NULL != (new_region = InstallClipRegion(win->WLayer, old_region))) DisposeRegion(new_region) ;