These VSprite structure members are reserved for system use (do not write
to them):
    NextVSprite and PrevVSprite -- These are used as links in the
                                   GelsInfo list.
         DrawPath and ClearPath -- These are used for Bobs, not true
                                   VSprites.
                  OldY and OldX -- Previous position holder, the system
                                   uses these for double buffered Bobs,
                                   but application programs can read
                                   them too.
The values can be set like this:
    myVSprite.NextVSprite = NULL;
    myVSprite.PrevVSprite = NULL;
    myVSprite.DrawPath  = NULL;
    myVSprite.ClearPath = NULL;
    myVSprite.OldY = 0;
    myVSprite.OldX = 0;