A task may go to sleep waiting for a message to arrive at one or more ports. This technique is widely used on the Amiga as a general form of event notification. For example, it is used extensively by tasks for I/O request completion. The MsgPort.mp_SigTask field contains the address of the task to be signaled and mp_SigBit contains a preallocated signal number (as described in the "Exec Tasks" chapter). You can call the WaitPort() function to wait for a message to arrive at a port. This function will return the first message (it may not be the only) queued to a port. Note that your application must still call GetMsg() to remove the message from the port. If the port is empty, your task will go to sleep waiting for the first message. If the port is not empty, your task will not go to sleep. It is possible to receive a signal for a port without a message being present yet. The code processing the messages should be able to handle this. The following code illustrates WaitPort(). struct XYMessage *xy_msg; struct MsgPort *xyport; xyport = CreatePort("xyport", 0); if (xyport == 0) { printf("Couldn't create xyport\n"); exit(31); } xy_msg = WaitPort(xyport); /* go to sleep until message arrives */ A more general form of waiting for a message involves the use of the Wait() function (see the "Exec Signals" chapter). This function waits for task event signals directly. If the signal assigned to the message port occurs, the task will awaken. Using the Wait() function is more general because you can wait for more than one signal. By combining the signal bits from each port into one mask for the Wait() function, a loop can be set up to process all messages at all ports. Here's an example using Wait(): struct XYMessage *xy_msg; struct MsgPort *xyport; ULONG usersig, portsig; BOOL ABORT = FALSE; if (xyport = CreatePort("xyport", 0)) { portsig = 1 << xyport->mp_SigBit; usersig = SIGBREAKF_CTRL_C; /* User can break with CTRL-C. */ for (;;) { signal = Wait(portsig | usersig); /* Sleep till someone signals. */ if (signal & portsig) /* Got a signal at the msgport. */ { . . . } if (signal & usersig) /* Got a signal from the user. */ { ABORT = TRUE; /* Time to clean up. */ . . . } if (ABORT) break; } DeletePort(xyport); } else printf("Couldn't create xyport\n"); WaitPort() Does Not Remove A Message. ------------------------------------- WaitPort() only returns a pointer to the first message in a port. It does not actually remove the message from the port queue.