By default, screen characters appear using simple ASCII key translations. If desired, the application can set up alternate key mapping. A pointer to the KeyMap structure is placed into the AltKeyMap field of the StringInfo structure. The GACT_ALTKEYMAP bit in the Activation flags of the gadget must also be set. See the "Console Device" chapter in the Amiga ROM Kernel Reference Manual: Devices, and the "Keymap Library" chapter in this manual for more information about the console device and key mapping.