The scroller controls and represents a limited window used to display a large amount of data. For instance, a text editor may be operating on a file with hundreds of lines, but is only capable of displaying twenty or thirty lines at a time. In a scroller, the container of the gadget is analogous to the total amount of data, while the knob represents the window. (Note that window here is used as an abstract concept and does not necessarily mean Intuition window. It just means a display area reserved for viewing the data.) The size of the knob with respect to its container is proportional to the size of the window with respect to the total data. Thus, if the window can display half the data, the knob should be half the size of the container. When the amount of data is smaller than the window size, the knob should be as large as its container. The position of the knob with respect to its container is also proportional to the position of the window with respect to the total data. Thus, if the knob starts half way down the container, the top of the window should display information half way into the data. Scrollers may be one or two dimensional. One dimensional scrollers are used to control linear data; such as a text file, which can be viewed as a linear array of strings. Such scrollers only slide on a single axis. Two dimensional scrollers are used to control two dimensional data, such as a large graphic image. Such a scroller can slide on both the horizontal and vertical axes, and the knob's horizontal and vertical size and position should be proportional to the window's size and position in the data set. Multi-dimensional data may also be controlled by a number of one dimensional scrollers, one for each axis. The Workbench windows provide an example of this, where one scroller is used for control of the x-axis of the window and another scroller is used for control of the y-axis of the window. In this case, the size and position of the knob is proportional to the size and position of the axis represented by the gadget. If the window has a sizing gadget and has a proportional gadget is the right or bottom border, the sizing gadget is usually placed into the border containing the proportional gadget, as the border has already been expanded to contain the gadget. If the window has proportional gadgets in both the right and the bottom borders, place the sizing gadget into both borders. This creates evenly sized borders that match the height and width of the sizing gadget, i.e. it is only done for visual effect.