NAME
SetRGB32CM -- Set one color register for this ColorMap. (V39)
SYNOPSIS
SetRGB32CM( cm, n, r, g, b)
a0 d0 d1 d2 d3
void SetRGB4CM( struct ColorMap *, ULONG, ULONG, ULONG , ULONG);
INPUTS
cm = colormap
n = the number of the color register to set. Must not exceed the numbe
r of colors
allocated for the colormap.
r = red level (32 bit unsigned left justified fraction)
g = green level
b = blue level
RESULT
Store the (r,g,b) triplet at index n of the ColorMap structure.
This function can be used to set up a ColorMap before before
linking it into a viewport.
BUGS
SEE ALSO
GetColorMap() GetRGB32() SetRGB32() SetRGB4CM() graphics/view.h