NAME
    GetColorMap -- allocate and initialize Colormap
SYNOPSIS
    cm = GetColorMap( entries )
          d0                   d0
    struct ColorMap *GetColorMap( ULONG);
FUNCTION
    Allocates, initializes and returns a pointer to a ColorMap
    data structure, later enabling calls to SetRGB4
    and LoadRGB4 to load colors for a view port. The ColorTable
    pointer in the ColorMap structure points to a hardware
    specific colormap data structure. You should not count on
    it being anything you can understand. Use GetRGB4() to
    query it or SetRGB4CM to set it directly.
INPUTS
    entries - number of entries for this colormap
RESULT
    The pointer value returned by this routine, if nonzero,
    may be stored into the ViewPort.ColorMap pointer.
    If a value of 0 is returned, the system was unable
    to allocate enough memory space for the required
    data structures.
BUGS
SEE ALSO
    SetRGB4() FreeColorMap()