NAME AllocRemember -- AllocMem() with tracking to make freeing easy. SYNOPSIS MemBlock = AllocRemember( RememberKey, Size, Flags ) D0 A0 D0 D1 APTR AllocRemember( struct Remember **, ULONG, ULONG ); FUNCTION This routine calls the Exec AllocMem() function for you, but also links the parameters of the allocation into a master list, so that you can simply call the Intuition routine FreeRemember() at a later time to deallocate all allocated memory without being required to remember the details of the memory you've allocated. This routine will have two primary uses: - Let's say that you're doing a long series of allocations in a procedure. If any one of the allocations fails, your program may need to abort the procedure. Abandoning ship correctly involves freeing up what memory you've already allocated. This procedure allows you to free up that memory easily, without being required to keep track of how many allocations you've already done, what the sizes of the allocations were, or where the memory was allocated. - Also, in the more general case, you may do all of the allocations in your entire program using this routine. Then, when your program is exiting, you can free it all up at once with a simple call to FreeRemember(). You create the "anchor" for the allocation master list by creating a variable that's a pointer to struct Remember, and initializing that pointer to NULL. This is called the RememberKey. Whenever you call AllocRemember(), the routine actually does two memory allocations, one for the memory you want and the other for a copy of a Remember structure. The Remember structure is filled in with data describing your memory allocation, and it's linked into the master list pointed to by your RememberKey. Then, to free up any memory that's been allocated, all you have to do is call FreeRemember() with your RememberKey. Please read the FreeRemember() function description, too. As you will see, you can select either to free just the link nodes and keep all the allocated memory for yourself, or to free both the nodes and your memory buffers. INPUTS RememberKey = the address of a pointer to struct Remember. Before the very first call to AllocRemember, initialize this pointer to NULL. Size = the size in bytes of the memory allocation. Please refer to the exec.library/AllocMem() function for details. Flags = the specifications for the memory allocation. Please refer to the exec.library/AllocMem() function for details. EXAMPLE struct Remember *RememberKey; RememberKey = NULL; buffer = AllocRemember(&RememberKey, BUFSIZE, MEMF_CHIP); if (buffer) { /* Use the buffer */ ... } FreeRemember(&RememberKey, TRUE); RESULT If the memory allocation is successful, this routine returns the byte address of your requested memory block. Also, the node to your block will be linked into the list pointed to by your RememberKey variable. If the allocation fails, this routine returns NULL and the list pointed to by RememberKey, if any, will be unchanged. BUGS This function makes two allocations for each memory buffer you request. This is neither fast nor good for memory fragmentation. This function should use the exec AllocPool() function internally, at least for the Remember headers. SEE ALSO FreeRemember(), exec.library/AllocMem()