#ifndef INTUITION_INTUITIONBASE_H
#define INTUITION_INTUITIONBASE_H 1
/*
**  $Filename: intuition/intuitionbase.h $
**  $Release: 2.04 Includes, V37.4 $
**  $Revision: 36.19 $
**  $Date: 90/07/12 $
**
**  Public part of IntuitionBase structure and supporting structures
**
**  (C) Copyright 1985-1999 Amiga, Inc.
**	    All Rights Reserved
*/
#ifndef EXEC_TYPES_H
#include <exec/types.h>
#endif
#ifndef EXEC_LIBRARIES_H
#include <exec/libraries.h>
#endif
#ifndef INTUITION_INTUITION_H
#include <intuition/intuition.h>
#endif
#ifndef EXEC_INTERRUPTS_H
#include <exec/interrupts.h>
#endif
/* these are the display modes for which we have corresponding parameter
 *  settings in the config arrays
 */
#define DMODECOUNT	0x0002	/* how many modes there are */
#define HIRESPICK	0x0000
#define LOWRESPICK	0x0001
#define EVENTMAX 10		/* size of event array */
/* these are the system Gadget defines */
#define RESCOUNT	2
#define HIRESGADGET	0
#define LOWRESGADGET	1
#define GADGETCOUNT	8
#define UPFRONTGADGET	0
#define DOWNBACKGADGET	1
#define SIZEGADGET	2
#define CLOSEGADGET	3
#define DRAGGADGET	4
#define SUPFRONTGADGET	5
#define SDOWNBACKGADGET	6
#define SDRAGGADGET	7
/* ======================================================================== */
/* === IntuitionBase ====================================================== */
/* ======================================================================== */
/*
 * Be sure to protect yourself against someone modifying these data as
 * you look at them.  This is done by calling:
 *
 * lock = LockIBase(0), which returns a ULONG.	When done call
 * UnlockIBase(lock) where lock is what LockIBase() returned.
 */
/* This structure is strictly READ ONLY */
struct IntuitionBase
{
    struct Library LibNode;
    struct View ViewLord;
    struct Window *ActiveWindow;
    struct Screen *ActiveScreen;
    /* the FirstScreen variable points to the frontmost Screen.  Screens are
     * then maintained in a front to back order using Screen.NextScreen
     */
    struct Screen *FirstScreen; /* for linked list of all screens */
    ULONG Flags;	/* values are all system private */
    WORD	MouseY, MouseX;
			/* note "backwards" order of these		*/
    ULONG Seconds;	/* timestamp of most current input event */
    ULONG Micros;	/* timestamp of most current input event */
    /* I told you this was private.
     * The data beyond this point has changed, is changing, and
     * will continue to change.
     */
};
#endif