This word contains the vertical stopping position of the sprite on the screen (i.e., the line AFTER the last displayed row of the sprite). It also contains some data having to do with sprite attachment , which is described later on. SPRxCTL --------- Bits 15-8 The low eight bits of VSTOP Bit 7 (Used in attachment) Bits 6-3 Unused (make zero) Bit 2 The VSTART high bit Bit 1 The VSTOP high bit Bit 0 The HSTART low bit The value (VSTOP - VSTART) defines how many scan lines high the sprite will be when it is displayed.